Always use left side ctrl , alt , shift keys on keyboard to change values
Open your game and enter into training mode
Take any weapon and extended mag and the smallest scope that is Red Dot
stand near a wall at certain distance ( for all other weapons try to stand at same distance ).
Fire full magazine and take a screen shot of bullet marks.
Similarly take screenshots for all other weapons (make sure bullet marks are clearly visible and you stood at similar distance from the wall )
Now you can close the game.
Now open any one screenshot in windows paint.exe. ( if bullet prints are too close to each other you can zoom in , but make sure you zoom in at same level for all other screenshots as well for this game)
After that Open RCL Pattern recorder.
Choose the gun whose screen shot is opened in the paint.
Now we need to get time between each shots, which can be found from google search.
search for weapon stats for the game in google, and open any website that have “rate of fire” or “rpm” for the weapons. here are some example below
Time between shots
if you found the time between shots in seconds , toggle time btw shots button in RCL pattern recorder interface.
Fire Rate in RPM
If you found RPM as rate of fire , toggle fire rate in rate per minute button in RCL pattern recorder interface.
then click on record pattern.
Now a new interface will show up asking initial delay . set an initial delay as per your liking , recoil control will start after this delay , this is needed because some weapons will not start firing as soon as we click left mouse button. For example Havoc in apex legends which require an initial delay of about 500ms.
then set the value that you got from the google in other column and click on save.
Now a small interface will be shown on top of the screen.
( if you want to change time between shot after some bullets you can do it in this interface )
Now in paint.exe you have your screen shot opened.
Now Hold down your “Shift” button and click on each bullet marks from bottom to top ( direction is important ).
( You can delete last added bullet mark by clicking on mouse middle button ).
After clicking on all bullet marks while holding “shift” . Release shift
then click on save button. that’s it to record recoil pattern.
Now you may want to record the recoil pattern with attachments.
Its the same procedure just toggle attachment checkbox to record recoil pattern of gun with attachments.
that’s it record recoil pattern .
Record it for all weapons without attachments and with attachments
After recording all the weapon pattern from their respective screenshots
you can now open the game and go into training madoe
Start the recoil macro
Now equip any weapon , extended mag , smallest scope and fire.
if still it has recoil , you can adjust general recoil sensitivity with short cut key
Just by changing general recoil sensitivity it will adjust the recoil of all the weapons. (you can also use this to quickly change recoil sensitivity of all guns when you change sensitivity in game without recording new pattern)
click on “Backspace” to see all the available shortcuts
Now test all the other weapons , if any one particular weapon needs adjustment you can change “gun specific recoil value.”
Once you change finetune you may also need to change the weapon specific recoil sensitivity ( play around with both )
Only increase fine tuning just enough to get a smoother mouse movement. Do not increase finetuning more than it required as it can affect your recoil pattern.
We have invented a new intelligent mechanism to increase the number of nodes of the recoil pattern that you recorded. More the number of node smoother will be the mouse movement.
such an exclusive intelligent mechanism will make your recoil pattern stand out because usually the recoil pattern with 30 bullets will have 30 nodal points.
Start the game and start the recoil engine
go to training mode and equip 2 weapons and activate its recoil (if autodetection enabled and configured it will autodetect weapon according to the logic you set )
Just increase the finetuning using the shortcut key , Number of points will get increased by finding in-between better points intelligently to make your recoil pattern very smooth. So just by recoding 30 bullets now it can have 300+ nodal points.
Now enjoy better accuracy with smoother mouse movement unlike other macros out there on internet !
RCL Macro Engine is a powerful no recoil engine which can be used to make no recoil scripts for any game without touching a single line of code. You can request us for a specific game through contact form.